Esoteric Gaming

Extraordinary Feats of Player Practice (in Pursuit of the Perfect Game)

Thames Wharf

Thames Wharf level in Tomb Raider 3


Mark Chen is an independent games researcher and designer and part-time professor of games and learning, qualitative research, and games studies. He is also the director of Pepperdine University’s Gameful Design Lab where he promotes social change, activism, and personal agency through the development of expertise in gaming practice and game design. He earned a PhD in Learning Sciences/Educational Technology from the University of Washington and a BA in Studio Art from Reed College. In a previous life, Mark was a webmaster and game designer for the Oregon Museum of Science and Industry. Mark wants a die-cast 1st generation Soundwave for Christmas. You can read more about Mark on his blog at and reach him @mcdanger

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